Light, Gather, and Seek
Warning! This game is NSFW and contains NTR and voyeur content!
This game is currently a demo!
Mark and Sara are childhood friends - commoners from a remote village. Sara is a thrill seeker and came up with a plan to sneak into a noble's gathering. But on the day of the event, the host reveals himself to be none other than the prince of the kingdom, Edmond! He drags everyone into an unusual game of hide-and-seek, but Sara is still excited?
Controls
- Move - move to an adjacent room. Click on a room first and then click Move.
- Search - search the room you are currently at.
- Locate - use the crystal artifact to detect how close the hiders are.
Credits
- Music from xDeviruchi, licensed under CC BY-SA 4.0 DEED
Status | In development |
Platforms | HTML5, Windows, macOS, Linux |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | InvisibleBit |
Genre | Role Playing |
Made with | Godot |
Tags | Adult, Erotic, NSFW, ntr, Pixel Art |
Average session | A few minutes |
Languages | English |
Download
Development log
- Update v0.255 days ago
- Update v0.1Apr 20, 2024
Comments
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Unless it's a case of it being mislabeled, the link is broken and prompts a download of v0.1 still.
Thanks for letting me know! I reuploaded the files so it should be the right label now. For some reason the old file names were kept when downloading.
Nice game idea with a lovingly pixelated art style! The toggle for the window view of the mansion is a fun touch, maybe it could show character silhouettes for the searchers and a hint for what Sara's doing after she's been found? Since the game is all about who finds her first, it may benefit from some way to control your opponent's actions. Maybe there could be some bonus items to find or room interactions that change the map in some way to alter what the others are doing?
Thank you for making this game, it's a fun little adventure!
Thanks for checking out the game! The next planned update for this game actually happens to have some of these ideas and is almost ready! You'll be able to influence how the others move in a way if you find certain interactions.
I like the silhouettes idea, so I'll see if I can add something like it too.
im not sure if you just gave edmond a better tracker but even after 20 rounds i couldnt get the guards to find sara firs
He does have better tracking than the guards, so you're right, it's harder to get the guards scene. I'm planning on balancing their AI better in the next update.